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FPS AI
With Bots You Command
A simple first person shooter I made using Epic's ShooterGame art assets to learn how to program AI in Unreal and experiment with having squad-mates you can command in a multiplayer setting. The AI take a random path toward the enemy base and will move to optimal battle locations when engaged in a fight. The player can command an AI to move to/defend a specific location, follow the player, hold fire, or focus on a specific target.
FPS AI: Projects
BASIC GAMEPLAY
FPS AI: Headliner

FEATURES
Killzone inspired AI path finding and decision making
AI can follow player commands
Follow player​
Go to/Defend location
Attack specific enemy
Online Multiplayer​
Director AI (In Progress)
FPS AI: About
BREAKDOWNS AND DEMOS COMING SOON
Page Under Construction - Project is still in progress
FPS AI: About
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